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Trying to export a character from maya into substance painter, but multiple UV maps are being combined. I have 5 materials assigned to 5 different UV maps, but importing into substance results
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How to Create multiple UV maps & clone paint projected textures in Blender 2.5 « Software Tips :: WonderHowTo
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I combined multiple textures maps into one in blender and joined the meshes after, but when I import it into Roblox the map is all over the place - Building Support -
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Why is UV map designed in blender not showing up correctly in .gltf/.glb model on my website? - Questions - three.js forum
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