![Struggling with blender exporting to unreal, help! - Character & Animation - Epic Developer Community Forums Struggling with blender exporting to unreal, help! - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/7/c/27c7672d48648ae5a2a12d65cad91e7d02519cc6.jpeg)
Struggling with blender exporting to unreal, help! - Character & Animation - Epic Developer Community Forums
![I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify](https://preview.redd.it/a06x1pe1nf651.png?auto=webp&s=bc3cc8aec99972fb0483f609f5251c4804f1a783)
I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify
![Import multiple FBX files for Blender 2.8x - Released Scripts and Themes - Blender Artists Community Import multiple FBX files for Blender 2.8x - Released Scripts and Themes - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/c/f/1/cf13ebd9fc69b2642d1f9ebf74b9250c8f62fc8f.png)